About

A multiplayer extraction battle royale where ships clash, crews board, and only the bold make it home alive. Take command of a steampunk walking warship in this 2–4 player online battle royale. Crew up, customize your ship, and fight rival crews in chaotic free-for-all battles. Only one crew can survive with the prize — will it be yours?

Features

  • Ship-to-ship combat with maneuvering, cannons,and boarding
  • Customizable layouts — build your ship, choose weapons, defenses, decks and cover to shape your playstyle.
  • Multiplayer — 1–4 players clash in free-for-all extraction battles.
  • High-risk objectives — extract with the artifact to win, or eliminate your rivals first.
  • Crew coordination — every role, stat, and equipment loadout matters.
  • Free-for-all chaos or alliances of convenience.

Matchmaking

  • If you can't find a match, invite a friend or play versus bots!
  • Most devices support creating a temporary profile saved on the browser cache
  • A more persistent profile only requires a username + email (fake email is fine, there no verification).

Controls🕹️

  • Mouse and Keyboard
  • Controller compatible
  • Steam Deck compatible in desktop mode
  • Touch controls available for phone or tablet

Ship Customization 

Build out your ship's decks, walls (cover from ranged attacks), and gun placement:

  • In the prep screen, left click a tile type to begin editing.
  • Left click on your vessel design will place it if there is space.
  • Right click will remove the tile from your design if it is the same as the one you have selected.
Ship Weapons
  • Cannon - high damage, long range, small area of effect
  • Deck Gun - medium damage, mid range, larger area of effect

Crew Management

In the prep screen, equip and command your crew to synergize with their stats.

  • Select the circle below their image to choose a weapon for each hand from the dropdown
  • Select the asterisk next to their name to rename them
  • A checkbox for boarding party will determine whether they board enemy vessels when crew stance is toggled to attack.
  • The role select dropdown influences their behavior :
  1. Front Liners close distance with the nearest enemy.
  2. Skirmishers back away from enemies that get too close.
  3. Cannoneers move to unloaded ship weapons to make them ready to fire again.
Crew Stats
  • Health - increases every level, keeps your crew from dying
  • Melee Skill - increased damage when attacking in melee and damage reduction when receiving melee attacks
  • Ranged Skill - increased damage when attacking from range and damage reduction when receiving ranged attacks
  • Grapple Skill - Longer stun time when grappling enemies, short stun time when being grappled, and faster boarding of enemy vessels
  • Systems Skill - faster ship weapon reloading
Weapon Stats

Each weapon has tradeoffs:

  • Melee Attack - damage and likelihood to hit
  • Melee Defense - damage reduction
  • Melee Cooldown - higher values mean a longer time between melee attacks
  • Ranged Attack - damage and likelihood to hit
  • Ranged Defense - damage reduction
  • Ranged Cooldown - higher values mean a longer time between ranged attacks
  • Grapple Attack - longer stun time
  • Grapple Defense - shorten stun time when receiving grapple
  • Grapple Cooldown - higher values mean a longer time between grapple attempts

Credits

  • Game Design, Programming, Art: Emery Smith (staticleapstudios.com)
  • Music & SFX: SmthngClvr(youtube.com/@smthngclvr)
  • Built for Brackeys Game Jam 2025_2 and Indie Den Godot Jam

Development log

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