Perfect Arc
Note: VPN breaks the multiplayer
Note2: Use a fake email for your account if you want, no verification required, it's just to log in to your account.
This 4 player free for all has a biscuit in the middle that must be taken to the opposing corner from your spawn to win. Decide whether to go all in or pounce once your opponent's crew is half dead!
4 Player Multiplayer Battle Royal Extraction Game
HOTFIX 1 :
Bug: Objective wasn't triggering
Bug: Credentials were pre-filled in the login screen
HOTFIX2:
Connected broken UI elements
Fixed tutorial
Added Touchscreen Support for phone/tablet
Updated | 5 minutes ago |
Published | 3 days ago |
Status | Released |
Platforms | HTML5 |
Author | Static Leap Studios |
Genre | Action |
Made with | Godot |
Tags | 2D, Multiplayer, Real-Time, Steampunk, Team-Based, Top-Down, Vehicles |
Average session | A few seconds |
Languages | English |
Inputs | Keyboard, Mouse |
Accessibility | Configurable controls |
Multiplayer | Server-based networked multiplayer |
Comments
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Hi, I think the overall game idea is pretty good! I would love to see a polished version of the game. I didn't manage to get the multiplayer on my end to work. Anyways, please mention me if there's a feature like that on itch if the game gets some updates :). (I also want to ask if the game's server is coded on NodeJS and if it uses the native websocket library, socket.io or something else)
Hi, the game got a bunch of bugfixes, but it still won't connect through VPN and you need another player online to match with. The server backend is Nakama and CockroachDB.