Ongoing Update:

  • Battle scene
  • New sprites
  • New Screenshots/Video

That Time I Got Reincarnated as an Archmage

About

Favour is a browser-based, massively multiplayer online (MMO) turn-based strategy where players gather turns over time and spend them to shape the world. Explore floating hex-based shards, recruit creatures of magic, battle rival mages, and pursue divine ascension.

Your turns accumulate slowly over time, allowing players to build empires on their own schedule while maintaining competitive balance.

Quick Start Guide

  1. Turns = Your Energy. Gain +1 every 5 minutes, up to 250. Spend them to move, explore, fight, build, cast spells, and other actions.
  2. Expand Your Domain. Explore surrounding tiles to gain resources or steal your rivals' land.
  3. Recruit Armies. Specialties (Death / Chaos / Life / Order) unlock unique unit evolutions.
  4. Attack Other Domains. Battles resolve wave-by-wave using a deterministic tactics engine.
  5. Progress. For now, get the biggest and strongest domain.  In the future, look forward to an endgame featuring every domain crashing together in an Armageddon where you can preserve your username in the Hero naming pool or even ascend to godhood in the Pantheon of the next reset.

Tutorial Video

Watch this short guide to movement, combat, and your turn economy:

Main Features

  • Original soundtrack & SFX by SmthngClvr
  • Magic Schools / Specialties
  • Time-based turn economy
  • Fantasy creature units and evolution trees
  • Asynchronous PvP and domain warfare
  • Floating shard world map (Eador style)
  • Hex-grid world exploration
  • Passive Unit Recruitment
  • Diverse Terrains influenced by your magic types
  • Construct Buildings and Addons to enable any playstyle
  • Combat and Enchantment Spellcasting
  • Spell Research

Work in Progress

  • Black Market systems:
    • Hiring Mercenaries
    • Recruiting Heroes
    • Artifacts
  • Skill research
  • Diplomacy: Make Allies and Form Guilds
  • Pantheon of Gods
  • Endgame and Armageddon events

Development log

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